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AI Insights · Timothy · April 2022

Top 5 Anime Games on iOS in UAE for Q1 2022

Discover the performance trends of the top 5 anime games on iOS in the UAE during Q1 2022, including weekly downloads, revenue, and active users.

Top 5 Anime Games on iOS in UAE for Q1 2022

The first quarter of 2022 showcased interesting trends for the top 5 anime games on iOS in the United Arab Emirates. Here is a detailed look at their performance based on data from Sensor Tower.

Captain Tsubasa: Dream Team Weekly revenue for Captain Tsubasa: Dream Team saw significant fluctuations, starting at approximately $92K at the end of December and dipping to around $7K by mid-January. The revenue experienced a notable peak of roughly $33K at the end of January, followed by a gradual decline, ending the quarter at about $22K. Weekly downloads remained relatively low, peaking at around 252 in early January and maintaining a steady yet modest range between 58 and 136 throughout the quarter. Active users followed a similar trend, starting at 227 and reaching a high of 325 in early January before tapering off to around 184 by the end of March.

ONE PIECE Bounty Rush ONE PIECE Bounty Rush experienced a varied revenue pattern, beginning with approximately $8K and seeing a high of about $19K at the end of January. The game’s revenue fluctuated throughout the quarter, ending at roughly $4K in the final week of March. Downloads for the game showed a strong start, peaking at 5.3K in the week of February 21 before settling at around 1.4K by the end of the quarter. Active users saw a significant increase, starting at 3.4K and peaking at 10.7K in late February, before stabilizing around 8K by the end of March.

The Seven Deadly Sins Weekly revenue for The Seven Deadly Sins started modestly at $1.1K and saw a significant rise to about $12K in early January. The revenue then fluctuated, ending the quarter at approximately $1.4K. Downloads remained low, peaking at 87 in late January and gradually declining to 27 by the end of March. Active users showed a more stable trend, starting at 400 and maintaining a range between 350 and 439 throughout the quarter.

Yu-Gi-Oh! Duel Links Yu-Gi-Oh! Duel Links had a relatively stable revenue stream, starting at $812 and peaking at about $5.7K in early February. The revenue saw another peak of around $3K in mid-March before ending the quarter at approximately $1.8K. Downloads were modest, with a peak of 449 in late February and ending at 74 by the end of March. Active users showed a steady increase, starting at 741 and peaking at 1.2K in late February, before settling around 919 by the end of the quarter.

Yu-Gi-Oh! Master Duel Yu-Gi-Oh! Master Duel, released at the end of January, saw its revenue peak at approximately $7.9K in early March. The revenue then fluctuated, ending the quarter at about $309. Downloads started at 64 and showed a slight increase, peaking at 96 by the end of March. Active users followed a similar pattern, starting at 56 and rising steadily to 239 by the end of the quarter.

For more insights and detailed data on these games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022